Embark on a high-stakes adventure in The Golden Caravan Heist, a rogue-lite game where strategy and luck intertwine.

When your grandfather, a revered locksmith, is kidnapped by the ruthless gangster known as The Great Owl, it's up to you to infiltrate the infamous Golden Caravan casino and rescue him. 

Battle your way through its treacherous floors, face cunning foes in intense poker-themed confrontations, and uncover the dark secrets behind the city's oppression. 

Can you outwit The Great Owl, rescue your grandfather, and restore justice to your city?

The game is in development, and what is described below is the vision for the game.

Exploration

In The Golden Caravan Heist, exploration is key to navigating the labyrinthine casino. Players will traverse intricate rooms filled with enemies, hidden passages and valuable loot. 

Each floor presents unique challenges and opportunities, encouraging strategic decision-making and rewarding curiosity with rare items and secrets that can aid in your quest.

Narrative

Through brief but impactful dialogues, environmental storytelling, and character interactions, players will uncover the motives behind The Great Owl’s tyranny, learn about their grandfather’s past, and encounter allies and adversaries with their own stories and agendas

Combat

Combat is a blend of skill and chance, reflecting the casino’s gambling theme. Engage in dynamic, turn-based battles where poker mechanics influence your moves. 

Strategically use your cards to outsmart opponents, unleash powerful combos, and turn the tide of battle.

Each encounter is a high-stakes game of wits, requiring players to adapt and strategize to emerge victorious.

Team

Programmer: Gastón Claret 

Art & UI/UX: Germán Sanchez 

GD & Narrative: Both

 Music: Kevin MacLeod (license)


If you want to follow the development of The Golden Caravan Heist, and understand then check out our DevLogs, were we go in depth on the progress made and upcoming features!



Updated 7 days ago
Published 9 days ago
StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authorshuevoquilmes, Lord Sherman
GenreCard Game, Role Playing
Made withGodot
Tags2D, Godot, Indie, poker, Roguelike, Roguelite, Short, Singleplayer
Average sessionA few minutes
InputsMouse

Development log

Comments

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Looks like the game got stuck here: https://imgur.com/a/a3HXC8c


Could not drop any of those cards, nor click "pass"

Thanks for sending it in!

Im looking into this case, there seems to be an issue there for sure :/

I think the art is very good and the gameplay is unique. I think the game would be improve if there is some special skill or event that affect each opponent's battle not just different item dealing different damage. Otherwise, the game is quite unique on its own. 

(+1)

First of all, thanks for taking the time to comment and the kind words <3

Yes, we totally agree. Next version we want to work on those differentiators, where active skills and other factors play a bigger role on the outcome of the game.